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Although the magazine only lasted just a few issues past its third birthday, it is still In Bill Kunkel and Arnie Katz founded Electronic Games magazine, the first magazine devoted entirely to the new generation of plugged-in entertainment from video and computer games to hand-helds, tabletop games, coin-ops and even state-of-the-art military and training simulators.

Although the magazine only lasted just a few issues past its third birthday, it is still regarded as one of the finest game magazines ever published. Now, Bill Kunkel, a.

Confessions of an RPG Nerd

Confessions of the Game Doctor is just what the doctor ordered. Get A Copy. Paperback , pages. Published November by Rolenta Press first published More Details Other Editions 1. Friend Reviews. To see what your friends thought of this book, please sign up. To ask other readers questions about Confessions of the Game Doctor , please sign up.

Confessions of a computer games addict

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CONFESSIONS OF A COSMETIC DOCTOR - True Geordie Podcast #25

Mar 22, Chris Chinchilla rated it liked it. Earn me a few cents and buy a copy from Amazon here I've got this book in a Humble Bundle and while I did not get the bundle because of this book, reading it was not a complete waste of time even though this book is quite far from being my favorite book. It's not the kind of thing I use to read - heck, is not even the kind of thing I LIKE to read, but I do recognize some valuable study material here, not only because of the journalism industry regarding games, but the history of games overall and how it evolved and adapted throughout the years, I've got this book in a Humble Bundle and while I did not get the bundle because of this book, reading it was not a complete waste of time even though this book is quite far from being my favorite book.

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It's not the kind of thing I use to read - heck, is not even the kind of thing I LIKE to read, but I do recognize some valuable study material here, not only because of the journalism industry regarding games, but the history of games overall and how it evolved and adapted throughout the years, as well as how society influenced the games and its tendencies. As an asset to the literature, I think that this book kinda lacked a central subject, not really focusing in either the author's life nor the so called "geek culture", and this bothered me a lot.

It was hard to keep my attention to the story for more than 5 pages in a row. Most of the book just felt like a handful of names of people I never heard of except for Tommy Tallarico which probably mean a lot for Kunkel, but for me are just words I read really rapidly or just skip. It was nice reading this book, but I probably won't do it again.

Jun 14, LemmiSchmoeker rated it liked it. Due to some semi-personal encounters with Mr. Kunkel on the internet I have never been a big fan of his, so this book was a good opportunity to see another side of him.

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I had never heard of the Game Doctor before, but that might be a German on rather non-American thing. Email required Address never made public.


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Name required. Instagram tbt throwbackthursday to a few years ago when I finally played AxiomVerge and became obsessed with it.


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Still the best Metroid-esque game that isn't Metroid. Howzabout the beloved Truxton aka Tatsujin for today's cibsunday? As you can see, once upon a time I rescued this Toaplan shmup from its former life as a rental and now it lives with me happily ever after, The End. I love the idea, but I think an AES style design would have been more appealing.

Gamers’ Library: Confessions of the Game Doctor by Bill Kunkel – Retro Game SuperHyper

I don't think it deserves all the hate that people are slinging at it, but I also think they missed the mark a bit. Happy 20th anniversary of the US launch of the Sega Dreamcast! What's your favorite Dreamcast game? New blog post! Hey all -- sorry to be a salesman here, but I have a plan. I'm selling off some of my video game collection to help fund a trip to Tokyo! Some really good stuff coming to Ebay starting tonight, with more coming in the following weeks.

Username sr These systems were written to allow play to be as close to what you have seen or read in the source material. The biggest asset to this genre is that everyone who has seen or read the source material knows what to expect once the game gets going.

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The teens are always excited to see which Doctor they will encounter, which enemy they will find, and what weird things they will find in the TARDIS. They loved the time that they discovered someone trying to create Weeping Angels in s L. Standard genres are self-explanatory. Most of these systems come with pre-existing worlds, but you can just make up your own. Mash-up genres are the most intriguing.